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Cyran said:
JEMC said:

I'd bet that the 12GB number comes from, at best, a dev kit. The real product will have less than that, as always happens. I'd go with 8GB at best.

I'm surprised it supports DLSS 3 because, at least in theory and in desktop parts, only Ada based GPUs support this new version. So yeah, I'm surprised Switch's 2 SoC is so modern.

A little misleading the way it written in article.  More accurate would be to say it will use Nvidia DLSS SDK 3.1 ( https://www.techspot.com/news/97592-nvidia-new-dlss-31-sdk-adds-performance-improvements.html ).  Which add performance upgrades to DLSS for Turing and later.  I am betting the switch will not support frame generation which is the feature that require Ada architecture.

So, it's a new version of DLSS that allows the game to update the DLSS files automatically, but it doesn't imply that the GPU will be able to generate frames.

That means the Switch 2 may use an "older" GPU architecture, which makes more sense in a Nintendo device.

Thanks for sharing.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.