Soundwave said:
It's gonna be a lot more interesting than I think some people might believe. XBox Series S - 4 teraflops, no DLSS Switch 2 - maybe like 1.25 teraflop undocked, 2.5 teraflop docked (?), but with DLSS 3.0+ (no frame generation, but super resolution scaling and ray tracing a go go) The Series S has more horsepower naturally, but the Switch 2 can still render even as low as 360p/540p docked and get a decent enough image out of it ... the XBox Series S at 1080p has to push a lot more pixels and gets no help on the ray tracing front. |
It could match it in some GPU intensive games and RT applications. But the inferior storage system and CPU may hinder its potential.