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Alex_The_Hedgehog said:
mZuzek said:

Which is mostly a bad thing.

Well, if I'm trully enjoying a game, I want it to last as long as possible.

That depends on the game, but generally, I disagree. If I think of my favorite games... Guardians of the Galaxy, no I don't wish it was longer. The length was perfect, long enough to feel like a really thorough and complete experience, without any bloat or repetitive content. Okami, I think they could've cut down on some of the padding near the middle of the game. It's a beautiful game but a bit too long and has weaker parts that didn't need to be there. Ori and the Will of the Wisps, that's one where I wish there was a bit more content, though I think the main quest is paced perfectly, it'd be more optional content ideally. And then something like Persona 5, which is roughly the length of those three combined, I thought was perfectly paced as well - except for Royal, that went on for too long.

There is such a thing as a great game going on for too long. If all you're doing is repetitive tasks, or if you can tell that the game's narrative is losing focus, or that they're running out of ideas in general... And even if nothing like that happened, that doesn't mean the game should just keep going. There's a right length for everything. The greatest songs in the world don't last for hours. The greatest movies in the world don't last for days. There always comes a point where you feel like you've gotten the whole experience out of a game, if you get that feeling 30 hours in, then a game lasting for another 300 hours after that isn't very meaningful. But again, that depends on each game.