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dane007 said:

Depends. Spiderman 1 remastered never did but I kept going cause trophies were easy to get . Takes of arise got me hooked at the opening scenes! Same with ff7r

Trophies have never personally motivated me to play a game I wasn't really liking. But they will make me play a game I like longer than I otherwise would. It's hard to me to stay motivated without a goal, so even getting pointless gold stars can help keep me engaged. Spider-man 1 was actually one of the few games I got all the trophies for. 

Dante9 said:

I have a pretty impeccable spidey-sense when it comes to games. It's very rare that I get disappointed. Usually I look up some Youtube footage of a game before purchasing, just to make sure, and get a sense of the game really fast that way. Also, there are a couple of developers that I can trust blindly and know I will not be let down.
Needless to say, I never preorder anything.

I generally am that way, but I sometimes like to try things that I'm not sure I would like. Particularly on Gamepass or if I could get it at a discount. There are some games like Hades, Undertale, Shin Megami Tensei, or Fire Emblem where I didn't think I'd like it and ended up loving. One of my favorite games ever is Kid Icarus: Uprising. I was on the fence about getting it, but I was swayed because I wanted to get the 3D version of Kid Icarus NES that came with it. So, I think it's good to sometimes try a game even if you're not 100% sure on it. 

Jumpinbeans said:

It depends - if I have bought it then probably 30mins to an hour. If it's on ps+ I give it about 10mins then I quit and delete. I have tonnes to play and hardly anytime so games don't have much if a chance to grab me.

Yeah. When I was a kid and had more time than money I'd rarely drop a game. Now that it's the inverse, I'm quicker to quit. Although, usually willing to put in more than 10 minutes. 

Mar1217 said:

Usually, my taste and process of elimination makes it so that once I start a game. I'm usually pretty into it from the start.

Rarely does it happen that I kinda get into something else unless the release of another awaited title comes into play.

The latest one I can think of where I dropped the game after a few hours of gameplay would be ... Luigi's Mansion 3 ... Which I have yet to explain it myself to this day. Maybe it just wasn't the right time to play it when I did back then

I'm actually just starting Luigi's Mansion. I loved the first two, but this one isn't really grabbing me. It's been getting slightly better. I can't quite put my finger on it.

In the first game there was a sense of everything being connected in a Metroidvania type of way that made it fun. The second one was level based, but within each building, there was a mini version of that interconnectivity. 

So far in three, it has felt like a series of isolated challenges. Even though we're in one big mansion again (a complaint a lot of people had from Dark Moon), each floor feels very isolated. Not much exploration so far. And, the changes to the catching mechanics haven't made things better so far. I'm hoping the game is just kind of still in tutorial mode and will get more complex, but it's just not working for me right now.

But, as many have said, previous experience with a dev or franchise matter. Since I liked the first two games so much, it's hard to imagine I'm going to drop this one. but we'll see.