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Well in parts the game does look stunning and showcases UE5, but you can clearly see issues with upscaling AI causing artefacts and blurring when sing such low resolutions and 60fps to go all the way up to 4k, so there appears to be plenty of growth to go in this space before we get an artefacts free image.

It would have been good to know if the base resolution was say 1080p or 1440p, how much artefacts and blurring would happen at 4k, forgetting about the FPS, as this would be a good test to see what the minimum standard should be to upscale to 4k to try an maintain visuals.

DLSS is meant to be the secret sauce for Switch 2, but after seeing this video, I am not sure I would want to use upscaling AI from such extreme low resolutions to get to 4K as it will probably end up looking even worst then the base xbox model. Upscaling in handheld mode may make sense to help improve battery life, but in docked mode, perhaps it can be used to help maintain 1080p with better visuals rather then shoot for 4k resolutions