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Chazore said:
Jizz_Beard_thePirate said:

Since DF is taking their sweet ass time, here is HUBs optimization guide. It is amusing how so many people were claiming that FSR would kill DLSS back in the day just because FSR is open and works on every GPU while DLSS is closed and works only on RTX gpus. Fast forward to today where even on AMDs highest sponsored title that was optimized by Radeon enginners, the recommendation from reviewers is to turn FSR 2 off cause it looks bad and has tons of artifacting. Really goes to show that if a technology is garbage, it doesn't matter if it's open and works on every GPU, people will simply not use it.

The one thing I am really not on board with, is the guy who made the DLSS mod is charging access to it via his patreon, and you need to be constantly subbed to that to retain access to future updates for it.

Paid modding gets a hell naw from me, just like it did back when Todd tried to get Valve to roll with it back in the day. Tip jars are fine and still serviceable to this day.

Yea agreed. That guy did release a free version but that only has DLSS 2/XeSS. DLSS 3 is still locked behind patreon and due to how CPU limited Starfield is, DLSS 3 would make the biggest difference. What's funny is because Starfield doesn't have any DRM, pirate sites have DLSS modded in too but even those are locked behind patreon lul, just from the person that made the pirated version available and not from the creator of the mod. So even piraters are getting in on that nonsense.



                  

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