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Pemalite said:

Using older and refined game engines is actually common industry practice.

For example the latest Call of Duty engine has code snippets from Quakes engine, they make yearly improvements/refinement.

Even Frostbite and Unreal do the same thing, hence why UE5 has a ton of backwards compatibility with UE4.

All comes down to developer competency in the end.

Good thing you've got an all or nothing guy here.

If that's water tight, let's see them use the same engines for 100-200 more years.

https://youtu.be/sgNyDjjDCD4?t=28

Last edited by Chazore - on 02 September 2023

Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.