I know some folks like to blame the devs not the engine and cite the engine as "fine", but that isn't always the case, otherwise we'd still be using tech from the 50's and just never change how we create tools or run new visuals (which we are doing).
It's just that studios like bethesda refuse to acknowledge that memo and gear up with a new engine, instead just adding new duct tape and paint to an engine that is legally old enough to drink...
btw the amount of code needed for each new iteration of the creation engine, to keep it from falling apart is insane, and another reason why they should just roll with a new engine going forward, instead of just piling on the code until one day, it completely breaks down or refuses to do something other games can do with ease (like how creation engine really has big issues with rendering from distances further than 4 houses from the player's pov, and worse LoD's and that still has not improved since the old days).
Last edited by Chazore - on 01 September 2023Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"