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Bofferbrauer2 said:
Jizz_Beard_thePirate said:

Well we know what the Radeon engineer did at Bethesda lmao

He wrote the following code:

if (Nvidia GPU) {

Run Radeon CryptoMiner.exe;

}

else {

Run at full speed;

}

Looks to me like it could be a texture streaming issue. AMD's Infinity Cache can help a lot in those instances.

If that's indeed the case, then NVidia will have some issues with this game, as driver updates can't do too much to alleviate this problem unless preloading the assets - but then the low VRAM amounts of NVidia bites them in Jensen's ass.

It has absolutely nothing to do with Infinity Cache because Nvidia's L2 cache is faster than Radeons L3 cache (infinity cache). This is going to be one of those: Digital Foundry finds issues, sends to to Bethesda/Nvidia, they "fix" it and things go back to the way they are.



                  

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