The difference in quality between DLSS and FSR continues to be nuts
Using nearly all of UE5's new tech and more requires quite the GPU/CPU on PC for Immortals of Aveum. One thing in Don's coverage that was enlightening was just how different the image quality is on PC vs. console due to DLSS. Presuming poor motion vectors, DLSS seems more robust. https://t.co/xOnaiJH9ci pic.twitter.com/tsoWuQ0GVu
— Alexander Battaglia (@Dachsjaeger) August 29, 2023
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850