By using this site, you agree to our Privacy Policy and our Terms of Use. Close

They should have put the same amount of RAM in the Series S. Surprise, RAM is used for more than just holding 4K textures. Now it's too late and MS will have to stick with it.

The reality is it's more costly to develop for Series S/X than PS5 with it's one hardware target. Plus a larger install base that is still used to paying for games. MS pretty much made sure PS5 will be the target platform with X and S the ports.

It was a good idea, yet 16GB RAM is already very little nowadays, 10GB with only 8GB at a decent speed is the bottleneck.