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Wi-Fi 7 Isn’t Supported By Windows 10, Only Works With Windows 11, Linux & ChromeOS

https://wccftech.com/wi-fi-7-not-supported-by-windows-10-only-works-with-windows-11-linux-chromeos/


Very scummy of MS

AMD Teases Upcoming “Enthusiast” Radeon RX 7000 GPU, First Look At New Reference Design

https://wccftech.com/amd-teases-upcoming-enthusiast-radeon-rx-7000-gpu-first-look-new-reference-design/

Lenovo Legion Go Handheld With AMD Ryzen Z1 Extreme APU & LPDDR5-7500 Memory Leaks Out

https://wccftech.com/lenovo-legion-go-handheld-with-amd-ryzen-z1-extreme-apu-lpddr5-7500-memory-leaks-out/


That display is so unnecessary

Samsung Unveils Odyssey Neo G9 57″ & Odyssey ARK 55″ Displays: Up To Dual UHD, 240Hz, Freesync Premium Pro

https://wccftech.com/samsung-unveils-odyssey-neo-g9-57-odyssey-ark-55-displays-up-to-dual-uhd-240hz/

Samsung Receives Huge Order of HBM3 Memory To Power AMD MI300X GPUs

https://wccftech.com/samsung-receives-huge-order-of-hbm3-memory-to-power-amd-mi300x-gpus/

https://www.reddit.com/r/nvidia/comments/15z160e/made_what_i_think_is_a_better_version_of_the_dlss/

Nvidia's DLSS naming scheme is getting very dumb so a user on reddit made it easier to understand wtf is going on.

Time stamped as it is an interesting discussion about how really an increasingly large amount of games, especially UE5 titles are relying on upscaling to achieve good fps even on 4090. And the reasoning is that the engines are being built around scaling on a per pixel level so an increase in resolution by going from 1440p to 4k requires a significant increase in brute force to achieve Native rendering. Due to this, UE5 is built around the idea of rendering at a much lower resolution and upscaling as that is what Epic intends for every UE5 game regardless of the hardware it's running on.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850