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Ryuu96 said:

I don't really know if this means anything.

Does 1.1 usually indicate a launch version and anything after is bug fixing?

It depends on each team's nomenclature for how they update build #'s but typically 1.0 is what they'd assign to a "Gold" or release version. The first number behind the decimal would usually indicate a larger bug fix patch, while subsequent numbers behind decimals would track smaller and smaller fixes. Numbers behind decimals are also usually reset to 0 when a higher increment is added to a higher decimal placement (# further along the left). 

So looking at your examples, Fallout had 1 major bug fixes update for launch while Starfield has had 6 plus an additional 35 smaller fixes. 

Increasing the left-most number usually indicates a much larger feature addition and compilation of bug fixes and is often associated to big content releases or done in association with DLCs that come with major new features/QoL updates (ex. No Man's Sky is at version 4.13 and the version numbers are associated with certain bigger updates they've released).