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JRPGfan said:

This sunday (its 2nd week) it actually hit a higher steam player count, than it had its first week.
Its all-time peak, of online players it 875,343.
Even yesterday on a monday, it was sitting at 700k (more than 2 weeks after release).

I'm actually thinking BG3 does more than 10m on PC alone.
If it can do half of that on PS5 (and xbox combined)... .thats a massive jump from what CRPGs normally sell.

Pre-orders are massive on PS5 as well.

The game is good, but let's not kid ourselves, this is not BG2 or Planesecape: Torment level of good.

So I'm guessing the media craze that Hasbro/WotC are (obviously) pushing for is paying off, as part of their DnD digital future which they're building for - their CEO stated things like "the underlying thesis of our D&D business is all about digital", "take our brand like D&D to 800 million people who play (video game) RPGs" and "Baldur's Gate 3 is just the first of several new digital initiatives you're going to see from us".