Salnax said:
Technical merits affect gameplay, at least to an extent. A high and constant framerate is valuable in action and platformer games where precision is key, high resolution helps in games like Pikmin where being able to zoom out and make out details helps inform players, lighting and shadow effects help shape the environments in games like Metroid and Zelda, etc. |
Yes, it definitely does (affect gameplay). But none of it seems to matter with Nintendo games. Thirty frames, sixty, 720P... Nintendo games these days sell regardless. So I just don't see the point, other than just analyzing for analyzation's sake... which is fine. But Nintendo seems to live within their own bubble, and their games likewise sell within their own bubble. They've created their own world, and their fans seem to be happy there.