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Mnementh said:

haxxiy said:

Define a bad outcome. If you side with aunt Ethel or with the villagers, which is the right outcome? A dice roll can decide that, if you fail to persuade them to lay down weapons for instance. Which exactly is the 'bad' outcome?

I assume if you click on a skill check option you want it to succeed because otherwise, you can just use standard conversation choices to achieve the same result.

(I mean, you could want to see what happens differently specifically if you fail the check, but then we're back to my previous point in that case).

Last edited by haxxiy - on 09 August 2023