JRPGfan said:
In BG you really do have to tilt camra and turn it around, to understand your surroundings and find things you might otherwise overlook. |
Yeah, I'm fighting with the camera constantly, which (as I mentioned) I have no problem in other similar games.
I played only a bit, and I like it for gameplay choices. I think they're overdoing it with surface effects, that is very D:OS thing, not really DnD thing.
Generally I find that they strayed away from DnD 5e way, way too much, for no good reason (as Solasta have shown, you can implement 5e rules into a video game successfully, and end up with combat that is actually better and more tactical than in BG3).
I had a very WTF moment when I met intellect devourers and fought them - they are very infamous in 5e for being able to devastate even mid and higher level parties due to the ability to consume the target's brain, along with the ability to sense and locate any creature with INT of 3 and up in 300 feet (92m) radius - so as DM, you never throw them at low level parties (let alone lvl1), unless you want to teach them a lesson in humility (for murderhobo parties)...or you're downright just a mean mofo who likes to TPK your parties for fun. Yet in BG3 you fight and easily dispatch 3 of them at lvl1...yeah, just no.
As I said, I've played only a bit and like it for the choices (after all, Larian is very much influenced by Ultima VII and P&P RPGs). But, so far, I don't really feel the BG vibe of the old games, and they very much botched implementing DnD 5e properly, especially in combat. I will definitely keep on playing it once I get the time, since I can see there is potentially good game underneath it all, but so far I'm a bit lukewarm about it.