Mnementh said:
Turn based isn't the point here. It is the complexity that is overwhelming at times. I mean, look at the *hotbar* at the bottom, with only the most common options that are also dependant on the character. That are alone about 20 small icons, that all may be relevant. For instance jumping, pushing or throwing - although not typically thought of as combat options - can be relevant options that turn the tide in a battle, depending on the situation. So it isn't comparable to your usual turn-based game like Persona or Octopath Traveler. |
I dont play it with a gamepad myself, and havn't even tried it yet.... however I read on resetera that apparently it plays well with a controller.
Also theres a "mid" zoom point, that seems like the obvious option if you want that more 3rd person feel. Apparently theres people that play that way too.... I like the isometric view and zoomed out, so I can see more of whats going on around me, but... to each their own.
I think its going to do fine on consoles. It also shot up to be the highest preorder game current on PS5.
So its going to sell there, and hopefully people enjoy it (the controlls shouldn't be a issue, since pc players are playing it with gamepads and enjoying that)







