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SvennoJ said:
mZuzek said:

This genuinely boggles my mind. Why would you ever have one-hit fuse items if the process of fusing is such a convoluted mess? I think one-hit items would be pretty cool if there was a way to quickly fuse them like you do with arrows for example, but as it is they're totally useless, ain't no way I'm gonna go through that whole process every time.

You can get it down to 5 button presses :/
Up arrow, X to drop (assuming you're using the same thing as last time), LB + down on left analog control stick, Y.
But indeed useless in combat, no time to throw things on the ground and fuse them again.

I never got used to using the quick menu for dropping items as in the few times I tried it, I didn't get the timing right because the game takes a while to load things or whatever. And also the quick menu isn't exactly quick for finding what you want to find most of the time. Either way yeah even if it's "only" 5 button presses, you still gotta time them carefully.

I'm sure they made it convoluted like this exactly for it to be useless in combat, to make it so the player needs to prepare. Which I kinda respect, but there are better ways to do that than make the whole thing massively inconvenient, and even then, it's really inconsistent for the game to be stingy like this with weapon fusing but keep the "pause to heal infinitely" mechanic.