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JackHandy said:
Soundwave said:

The industry had a certain magic in the 90s that just has never repeated itself. It's also crazy to go from this:

Early 1990:

To this (Fall 1999):

Within the span of a decade. 

I was there, so I definitely know what you're saying. But I still think we're seeing the same sort of leaps happening, just not graphically. I mean, if you took a PS5 back to 2012 and plugged it up next to a PS3 in someone's house, and gave that person or people a duel sense and let them play a game... minds would literally be blown. The hardware, the UI, the lighting-fast loading times, the getting back into a game in a matter of seconds no matter where they stopped playing... it's truly a massive leap forward. At least in my opinion. 

Fast loading we had in the 90s. It was called cartridge games. I wasn't blown away by Dual Sense. Just ah another gimmick to drain battery life so I turned it off. Like I have with All Rumble last 20 years. Not to mention there was a PC device that was doing the same thing in 2006 as the triggers I knew about. Stuff def looks a lot nicer than PS3 but it's not the same as going from 2D to 3D to better than a console game not only 3D but better looking than arcade games. Soul Calibur ran on PS1 hardware in arcades. So not only the leap from 2D to 3D. The introduction of Rumble itself but then Soul Cal remade for Dreamcast to look leaps and bounds better than Arcade. Not to mention when DC launched its games looked better than PC games. PS5 didn't look better than anything PC on launch. Crysis 3 on PC in 2012 doesn't look that out of place now. Half-Life looked worse than Shenmue by a lot within a year of one another.



Bite my shiny metal cockpit!