Jumpin said:
If we’re talking about now, sure. But not for all of gaming history. I doubt even all the Smash Bros games combined have been played as much as Street Fighter. Street Fighter 2 was a phenomenon in the arcade, drastically exceeding any console or PC game of its time in popularity and revenue. Street Fighter, as a franchise earned over 12.4 billion USD, which is about 3-4 times more than the Smash Bros franchise assuming 50 USD on average per sale. A lot of that occurred during the 1990s while Smash Bros has been bigger since the release of Brawl in 2008; so, factoring inflation, that ratio grows even more in Street Fighter’s favour for revenue. Street Fighter was undoubtedly a bigger part of the gaming culture as well seeing big success on more platforms and in more formats including comic and film. So, while Smash bros might be bigger these days, it’s not when comparing their histories as a whole. Especially as a factor of the ratio of popularity over the video gaming industry of its time. |
It's impossible to compare one on one, but we do have to keep in mind that 12ish billion dollars include cabinet sales. That's like including console sales Smash was able to get people to buy, which is impossible to tell. Also Smash Bros is a party couch co-op game. I didn't own Brawl and Melee, but played it a lot at my friends house. Arcades and f2p live-service games nowadays don't have that kind of experience because revenue is generated from microtransactions. While I still rate Street Fighter higher overall, Smash Bros is on its tails.
Last edited by Shatts - on 19 July 2023






