zeldaring said:
Yea the game feels like a turd to play. Get this clunky building crap out of zelda. Get rid of fuse for weapons except for bows and make weapons unbreakable and melee combat that doesn't play like garbage. Ascend and rewind are great though. They really need to cut fix all this usless bloat in the game and in the ui. They already have Enough mechanics to make a great game. focus on the world, dungeons, UI, combat, enemy variety and dungeons and cut the world's size in half. |
maybe, and this might be crazy, you just aren't great at playing/controlling it?
i'll admit it was a shake up with what i was used to in BotW but, it took no more than an hour to familiarize myself with the UI and control scheme. there's some rough edges in how things are controlled that could be fixed but, it's absolutely not bad enough to call it a turd to play or clunky.
melee combat is also not garbage, just kind of shallow. this could definitely be improved upon but also was never that deep in prior zelda titles in the first place.
you seem to really enjoy hyperbolizing.
edit: also just saw your reply to me. i'm intrigued; what did they make worse? TotK seems like an improvement to me on all fronts over BotW. unless of course you are just going to bring up the UI and feature expansion that you didn't enjoy.
Last edited by NintendoPie - on 13 July 2023