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JEMC said:

Ah, yes. Downsampling.

Nvidia came up with it (well, it copied it from a modder or modders, I don't remember) years ago, when the difference between the power of GPUs and consoles was so big that Nvidia had to come up with new features to keep selling cards.

Downsampling is the same thing as supersampling anti-aliasing, which used to be very common in DX9 PC games. 4x SSAA = 200% virtual resolution.

I think the last time I saw it was with Deus Ex: Mankind Divided.

The main difference is that SSAA didn't upscale the UI while virtual resolution downsampling affects the entire image, and it could be applied to games that didn't support SSAA (at the expense of some UI artifacts for the aforementioned reasons). It makes sense that it would be a mod before it ended up as a driver feature.