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SvennoJ said:

Short term gain, instant gratification, people can't look further than the next few years.

If the deal goes through:
- Expect more acquisitions
- Game ownership to be phased out further
- Even more focus on live service, MTX and season passes
- Future game design to be even more based on stimulating addictive behavior
- GP / PS+ Extra prices to go up more
- Less choice / more fragmented choice in the long run
- Lower quality games

Anyway that's what happened with tv and movies.

there's no proper cause-to-effect link between this acquisition and what you try to portray.

- Expect more acquisitions

Expect more acquisitions even if the deals fail, there were acquisitions prior, there will be afterward no matter what. One acquisition, will not send the industry into a frenzy to do more of that, if the industry is doing so more than before that's because the economy is favorable to it.

- Game ownership to be phased out further

Fear-mongering, there's no reason to believe that would be true whatsoever and even fewer reasons to believe it would be related to this acquisition.

- Even more focus on live service, MTX, and season passes

Fear-mongering, Again no reason to believe any of that would be linked to this transaction's fate. The industry as a whole, and especially with competitive AAA is already as deep as it can in those ventures.

- Future game design to be even more based on stimulating addictive behavior

Based on what? and why is this transaction proving that more likely than otherwise?

- GP / PS+ Extra prices to go up more

The price of that service will go up no matter what, there's a thing called inflation. Other than that if X actor succeeds in raising its price that only means the value proposition supports the rise if not consumer will find an alternative.

- Less choice / more fragmented choice in the long run

the transaction's success will pretty much result in an increase in competition which means an increase in the value proposition. If X actor decides to deprive the consumer of choice that just leaves the door open for competition to better suit those consumer needs and benefits from the other shortcomings.

- Lower quality games

Again fear-mongering, no reason to believe game quality will be reduced, and if they are that is just an opportunity for innovative competition to rise.

Anyway that's what happened with tv and movies.

disagree totally, this appears more to me like a variant of 'The good old time was better' it wasn't, your memory just doesn't portray an accurate picture of what was.