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gtotheunit91 said:

Did.....we not see the same Xbox showcase? Practically all of their studios are working on single player games.

Obsidian, inXile, and Double Fine are some of the creative studios out there. The first two in the WRPG space. Seems kind of disingenuous that studios like are suddenly going to down the chute. Especially considering how much creative praise they've promoted since being acquired. Even Xbox's Strategy genre is kicking on all gears with Age of Empires and an entry in the 4X genre with Ara: History Untold. 

I do agree with you on some of these points though like prices increasing, more acquisitions. 

I'm not sure what you mean by less choice though.

Single player games can be live service too as well as designed to be as addictive as possible to retain players. But there are always exception, hence I say even more.

By less choice I mean there will be fewer publishers, thus less need to compete, resulting in less choice and lower quality overall. 3rd parties have always been a big driving force which are now slowly getting gobbled up by the platform holders. Why would Bethesda compete with ActiBlizz when they're both under the same roof? In the end fewer, more addictive games with lots of MTX results in the most profit for platform holders.

Digital killed the A/AA game market, subscriptions won't kill AAA gaming but will reduce options. No idea why people would welcome a landscape where it's just the 3 platform holders deciding on and making the games. Anyway content delivery and content creation should be separate for maximum competition and creativity. Eff a future where everything is 1st party.