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JEMC said:

Peter Molyneux returns promising not to hype his next game, before hyping the game
https://www.pcgamer.com/peter-molyneux-returns-promising-not-to-hype-his-next-game-before-hyping-the-game/
(...) "So in days gone by, I would just start telling you about the whole game and the whole game design and why it was going to be the most brilliant game in the world," Molyneux told GameReactor in a new interview. "And people looking at this would then get very annoyed and angry. So I'm not going to do that."
It seems to me Molyneux has rather missed the point, and things don't get much better. "I do think, though, we have stumbled, and it feels like stumbling on a mechanic that has never been seen in a game before," said Molyneux. "I feel like we are exploiting that mechanic in a world and an environment which may be familiar to people. And because it is in a familiar environment, it'll be a lot fresher. And a lot of this is very mystical because I'm trying to avoid to tell you what it's like. But it's going to be a lot more like a kind of Fable / Black and White / Dungeon Keeper kind of experience."

Yep.. Thats one way not to tell people about your game . But honest if he goes back to them designs and can make it work like he did with them games im hyped.