| Torillian said: Zero Punctuation is your measuring stick eh? Well would you agree with him that Nintendo has been using the same tired old franchises for decades and needs to come up with something new? Or that the Wii simply replaces constant button mashing with constant stick waggling? |
Actually yes, the way most third party developers utilize the wiimote is little more than button mashing and at this early stage in its utilization its not hard to criticize the Wiimotes functionality. Also, as much as I like Nintendo its franchises are pretty much the same thing over and over, good or not, it is getting repetative and I severely agree with him on the fact Nintendo needs to come up with something NEW and FAST!
| Torillian said: Penny arcade is nice, but why is it you simply disregard the opinions of those in the thread who played and truly enjoyed the game? Do you assume we're all somehow paid off by Konami as you assume the review industry is? Or instead do you assume that we're all blind fanboys, and only zero, penny arcade, and anyone else who dislikes MGS4 are objective? |
I'm not so much disregarding opinions as I'm putting them in perspective. This close to launch its not uncommon to see people dazzled by the light, most games typically take six months before a consentual opinion of its quality is established.
I also didn't call anyone a "blind fanboy" and I don't know why you're trying to turn my opinions vs those who adore the game into an issue of black and white. I don't think its a bad game, just not as good as it could have been and certainly not as good a game as some would assert. I think MGS2 has shown us the clear divide in the industry between people who will be satisfied with just a fancy presentation and those who will actually measure a game based on its merits an achievements.
In the end, you offer no legitimate defense for the game yourself, only a very sensationalize criticism of my own opinion. Also, your assertion that there simply being any number of the people who actually love a game means there has to be something of merit to its quality speaks to nothing more than the unique phenomenon that MGS typically is in the industry; the stark split between those who will praise it as a phenomenon and those who will criticize it as a game.
And while I wouldn't consider Zero or Penny-Arcade to be the end all, be all, they certainly are a unique litmus test for a game's value and the market as a whole.
Again, like DMeisterJ, all you can offer up is the sensationalizing of my opinions as something heinous rather than actually stepping up to defend the game itself or counter any of my points against the game. Certainly there is merit to your scruitiny of my basis and ability to make an objective assessment of the game, however since a game like MGS4 will sell primarily to only those who want to love it's not hard to imagine it won't intur many people willing to criticise it at it this point. Considering little more than 10% of the PS3 user base has actually purchased the game this case is made all the more convincing. Once the game gets better market penetration (if it ever does) you will most likely see a more sobering response from fans. Even then we can assume that potentially anyone not wowed by Kojima's presentation over gameplay philosophy as epitomized in the last majorly hyped MGS game, MGS2, would just avoid MGS4 altogether eliminating many others who would step up to call the game out on its flaws. And in the end when you're left with a game that sells primarily to a fanbase willing to love it no matter what it is, it's really no wonder there are so many singing the game's praises.







