By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kasz216 said:
MontanaHatchet said:

 

Kasz216 said:
akuma587 said:
Hudson has been pretty shit since the end of the N64 generation (Bomberman 64 was AMAZING though), so whatever. Just develop for the PSN if you think developing a full game for the PS3 is too expensive.

All the GC Mario Parties were good.

Robopon was pretty good.

Aside from that they just haven't done much since N64 era... except bomberman games.

 

Yes, they were so fantastic...

No, actually, there were average at best.

On Topic:

Looking at their games in recent years, this does not surprise me in the slightest. A lot of those are for the Virtual Console of course, but that doesn't stop their strategy from being releasing cheap, average games. I'd be amazed if they were making any money at all.

 

Title
Plat
Company
Reviews
Avg.
Vote
Avg
Score
1. Mario Party 4 GC Nintendo 49 7.4 74.108%
2. Mario Party 6 GC Nintendo 37 7.7 73.051%
3. Mario Party 5 GC Nintendo 43 7.6 70.823%
4. Mario Party 7 GC Nintendo 29 7.5 64.862%

 

Eh come on.  They were a lot of fun.  The only reason they get such low reviews is because so very little changes year to year...

That and there really aren't any "Dedicated Mini-game" reviewers like there are for every other genre because it's not the kind of game that plays well to the reveiwer demographic.

Well then, perhaps they shouldn't have been released year after year if Hudson/Nintendo couldn't find a way to implement even basic changes to the gameplay. Hell, this is the same issue that constantly applies to Fifa or Madden or any other sports series released yearly.

And blaming it on the reviewers is such a lame excuse. Is it possible that the sort of developers who make minigame titles aren't trying to make the game very good? Hell, look at the WarioWare titles. Zany, random, and funny. Except for the one on the Gamecube, the games in the series have received high scores from many different reviewers (Smooth Moves even got a 9.1 from Gamespot).

Reviewers aren't the problem at all. The majority of minigame titles either have poor controls, no depth, or only a couple good minigames. Hell, the reviews give good explanations for most of these poor ratings. If the developer made a good effort, I'm sure they got good scores for it.