I'm giving MGS3 Subsistence a second play though post MGS4, and it definitely deserved better critical and commercial acclaim than MGS2 (still prefer MGS4 overall). The only reason I didn't like the game when Snake Eater was released was due to the fixed camera angles, which were a game breaker for me. Subsistence changed the game completely for the better.
From a series standpoint, MGS3 definitely stands out as the most unique of the entire Metal Gear series.
Interesting take by pushing the retro 60's theme; the game actually felt quite a bit like a classic James Bond film, only with the "blunt instrument" physically imposing Daniel Craig interpretation.







