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IcaroRibeiro said:

Well, the games keep selling a lot, even if not as much as other IPs and they have a huge following, enough to keep vesting AAA budget

While they might be concerned with sales I don't think they have reached a point they should step back form doing what they want just yet, their games sell well enough and are still very liked 

I don't think Square have ever issued a mainline FF game (sequels and spin offs are different) that scored bellow 80s. Even XV who suffered devopment hell and is arguably one of the most hated entries still sold 10 million

While FF seems to receive much stronger criticism than other IPs I believe this is just because people have their own expectations of what an FF game should be or look but keep coming back to the franchise, while in other franchises if you don't like an entry you don't have many reasons to comeback, as the sequel is likely to be similar. 

The are factors you're not accounting for here for one with every gen costs increase especially for bigger games as development is longer and releases are fewer secondly I highlighted already earlier in the thread why XV sold better it was multiplatform plus I'll also add that it was also the first new installment in a decade.

FF receives criticism because it's been an inconsistent franchise for over a decade now, again having an identity is not and was never a bad thing it actually helps developers as they know who their target audience are beforehand as well as things to build up the userbase and it helps reign in freedom to avoid what Mikami pointed out and this leads to developers refining a series.

Here's what's happening with FF we've had a linear disappointment in the XIII games to a MMO that required two attempts to get off the ground to a very bland open world game to now a DMC lite title. It feels like a roulette of trends it would be better if some of these were new IPs.