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RolStoppable said:

Interesting and worth keeping in mind for the next Zelda game (or master mode in TotK if it gets added down the line). Because otherwise it's not of much use anymore due to knowing the games already and therefore having much less risk of getting in situations where you'd even need this.

I think if it works in reverse as well, as in you do a little extra damage if an enemy would have a sliver of health left after a hit. I've noticed that when they fight against each other they can be left with a sliver of health (and still hit max strength of course). Yet when I do my sneak strike attacks, there doesn't seem to be anything between 10-20% left and nothing. With all the time spend I've never had a hit where an enemy was left with just a pixel of health left. (Like what a Stalnox remains at if you don't hit its eye) A gimme, close enough, enemy dead. Very nice!

The last 20-25% of the Depths I have remaining is a big maze. I guess I'm under the jungle/tropical biome, lot of water there, thus lots of walls and a lot of backtracking. Now I wonder whether Zonaite regenerates as well, seems to be as I keep finding more empty camps with Zonaite repopulated. The boxes are still empty of loot and the enemies still gone, just Zonaite statues. I haven't seen anything come back in the mines yet, but I tend to go around them when backtracking as they are always in a deep hole.

At least kills of static enemies have been permanent so far!