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RolStoppable said:
Kakadu18 said:

There is a specific mechanic that prevents one hit deaths in most scenarios if your health is full. Complaining about one hit deaths in this game is dumb.

Do tell about this mechanic, because the game doesn't despite its many tutorial shrines.

Are trying to troll me???

If your hearts are all full you will almost 100% of the time still have a quarter of a heart left no matter how strong an enemies attack was. Even at three hearts and no armor, if a silver moblin hits you with a very strong weapon you will not instantly die but still have a quarter of a heart left. Unless of course you take fall damage right after that and die because you didn't think of instantly healing after taking damage.

Blood moons don't trigger after killing a certain amount of enemies. It doesn't have anything to do with that. They always trigger after one in game week.

You got one hit killed by the black lizalfos because your hearts weren't full and his weapon must have been very strong.

I didn't have many issues with the difficulty. To be exact I was extremely pleased that I even died at all. Because in BotW even on master mode in recent years I'd barely ever die and when I did it was only because of a stupid mistake.

Last edited by Kakadu18 - on 28 June 2023