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Imaginedvl said:
Shaunodon said:

Just started listening to the new DF weekly, they were talking about the response to their analysis of FFXVI's performance mode and John made the comment, "it's worth mentioning if this game had been available on the Xbox this wouldn't have been an issue, because that supports the wider VRR window." They also conclude the game was obviously made with 30fps as it's target and 60fps was shoehorned in, which is why it looks and feels awful.

Well ain't that ironic, considering we've had some rather active members on these forums lately going around nagging people about how true next-gen requires 60ps, that's it's basically mandatory for certain genres (like action games) and alluding to the idea PS5 was the only system supporting this consistently.

Seems like PS5's biggest exclusive of the year so far is only a last-gen version. Those load times though.

Honestly, I gave up on DF a while ago (calling them Sony Foundry). I'm playing Final Fantasy 16 and the game performance is AWEFUL like REALLY bad...

30FPS is unplayable because of the motion blur (I did not really care during the demo but after playing a while it is so nauseating) and the "performance" mode is dropping frames so much... 

For Xbox games/issues, they usually spend the majority of their videos talking about how bad the FPS is or pixels missing here and there.

But for this game, they barely mention it and everyone is fine at the end... 

For me Final Fantasy 16 is a disappointment, I was super hyped even after playing the demo, but:

- This is not an RPG... It is really an arcade action-adventure game. I get that they do not want to go back to turn-based but they really went too far and there is really very little RPG or tactical decision at all. And it is more about button smashing/timing that anything else.
- The performance is so bad... Like seriously, this is supposed to be the flagship title for Play Station 5 this year before Spider Man 2 and nobody is talking about that but when you have Starfield announced at a locked 30FPS, it is the end of the world (at least DF, did not bitch that tho).

I don't think DF have ever been that partial, and since the Xbox One X released to now with the Xbox Series X, they've usually been more complementary of Xbox simply because it usually puts out the better raw numbers. While they gave FFXVI a lot of praise in most aspects, they rightfully detailed all the issues with it's performance mode and are the main reason this has become widely known.

They were also very glowing in their praise of Starfield's recent showing, and the general backlash of 30fps has been harmless outside of some loud fanboys. So if you're looking for anyone to blame in that regard, blame the blatant bias of the wider gaming community for wanting to always hound Xbox over everything, while sweeping something arguably more egregious like FFXVI's performance mode under the rug.

Always better to sell realistic goals than false promises. Nice to see Todd Howard on the right side for once.