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Just started listening to the new DF weekly, they were talking about the response to their analysis of FFXVI's performance mode and John made the comment, "it's worth mentioning if this game had been available on the Xbox this wouldn't have been an issue, because that supports the wider VRR window." They also conclude the game was obviously made with 30fps as it's target and 60fps was shoehorned in, which is why it looks and feels awful.

Well ain't that ironic, considering we've had some rather active members on these forums lately going around nagging people about how true next-gen requires 60ps, that's it's basically mandatory for certain genres (like action games) and alluding to the idea PS5 was the only system supporting this consistently.

Seems like PS5's biggest exclusive of the year so far is only a last-gen version. Those load times though.