On the contrary. Compared with Atari-PS2 era, each console generation has been getting weaker compared to the last. Mostly, this is due to the nature of tech reaching a maturity level, but still... it's true. If consoles had kept leaping themselves like they had up to the PS2 era, we'd be seeing some seriously impressive games by now. Stuff you couldn't even dream up. But instead, we're all still playing GTA 5 and Minecraft like it's 2013 forever. It's sad.
Having said all that, I wouldn't put the blame on the makers of consoles for the length of releases. I'd put that on the people making the games. Simply put, they aren't adapting too well. Instead of looking at the problem and figuring out a way to fix it, they're just ignoring it and deciding to do business the way they always have... which is causing the problem you're talking about. If you continue to make the types of games you made on PS2 on the PS5, well, of course you're going to run into problems. The times have changed, the systems have changed, culture has changed, yet they're still trying to use the same business model they used twenty years ago. That's just asking for trouble.