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Ryuu96 said:

10 million players to be successful? 

Here's the actual quote :

"“We have 10 games that have achieved over 10 million players life-to-date, which is a pretty big accomplishment, but that’s the kind of scale that we need to see success for the game and it’s just, it’s not quite there yet with AR, VR.”"

I am not sure I like Matt's statement here.

It's very hard to extrapolate anything from this it's too generic. Of course, when applied strictly to VR strategy it makes sense but we know a certain crowd will be using this opinion as fact without any nuance on and on to paint Xbox as unsuccessful most of the time.