Shaunodon said:
The only way you can be disappointed is if you set yourself up for it in the first place. I gave multiple warnings well ahead of time hoping to help people measure their expectations, so I'm not gonna spare sympathy now if you chose to ignore them. As far as the greater context of the game's reception however, the blowback from 30fps in Starfield is nowhere near what they got for Halo Infinite's first gameplay showcase looking flat and unimpressive, so I definitely feel like they've been validated. Although I think the problem with Infinite wasn't so much that they aimed for 60-120fps, but that they chose to show it off far too early. But again, they're two completely different types of games and 30fps for Starfield won't impact it's enjoyment nearly as much. |
There, I highlighted some key points of my post so you can evaluate if your response made any sense.
30fps with no performance mode is disappointing these days even if it was understandable & expected in this case. You still hope there would be a performance mode.
Yes Starfield's reception has been good overall and for a reason. Comparison to Infinite seems unnecessary and odd.