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2022 was hard. Not having enough… I’d call them AAA first-party games launched. But I didn’t want to do anything artificial. Like you just kind of, you know, hold the line, as our friends like to say. And that’s what we did. And I think now we’re in a position to really pay that off. And not just for the next 12 months.

This will sound maybe naive, almost. I actually don’t have a lot of fear about 2024. 2022 was hard for us. But I think waiting on certain games… Let’s take South of Midnight. Like you saw, the game got announced [during the Xbox Games Showcase]. We had that game ready to announce last year. But we said, let’s keep working on the game. Let’s keep working on the announcement. It’s OK to hold the announce.

When I look forward… there are so many things. We haven't talked about what's coming from id [Software]. We haven't talked about what's coming from The Coalition. When are we going to see Perfect Dark again? And when are we gonna see Everwild again? There are so many things that we still are working on that we haven't shown. I mean, I don't like to be confident, but I like to be humbly confident. I feel good about where that portfolio is.

Why the head of Xbox isn’t worried about AI, Netflix or the future - Polygon