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EpicRandy said:

For me the Fable trailer was great. The art style of the first trilogy was more of a choice to create still great visuals on limited hardware of the original Xbox and the 360. Fable to me is more about the story-telling, gameplay, and settings, I don't really care if the artwork goes more realistic or not, it's not an important component of Fable to me as long as it remains fantastical in nature.

I remember the trailer for Fable 2, the first few frames being some mountains and moons in a fantastic manner and I think in a strange way this new Fable represents a better rendering of the original trilogy's promises than was actually delivered with said trilogies.
And not just Graphically speaking, Molyneux was a dreamer that expressed publicly his vision, but never quite delivered them, we still loved the resulting products but it always felt like it could be so much more. Playgrounds have a fair shot at delivering on the franchise's intent and what I saw with the latest trailer looks very promising for a deeper lore more freedom, more interaction with NPC...

Yeah that's what I'm thinking cause Fable wasn't strictly cartoon, it was a weird blend, it feels like it was more due to restrictions in technology.

You can sorta notice it in the box-art too. Those are clearly realistic leaning, Imo, for the time of their release.

Then you see the kid in the game and Lmao.

I'd say the environments were a blend of realism/cartoon while the characters were largely...oddly proportioned, Lol.

The trailer nailed the British tone for me, it felt British, I liked the humour in it, I don't mind the art-style change as long as it keeps the fantastical nature, the weirdness and the dumbness with the dark moments too and expand on the sim elements.

This trailer does appear to show a deeper interaction with the common public as the hero, with the humour and some frigging amazing graphics.