episteme said:
There was no CPU on the market that could run it at 30 FPS at stock. But the Core 2 Duos could be overclocked to over 4 GHz most of the time. Another issue back then was that the flat screen monitors of the time were terrible when you had to play below native resolution. |
Crysis was definitely GPU limited. This is with a stock Core 2 Duo at 2.66 GHz.
You can argue that higher settings do have more CPU limitations due to increased draw calls but they were still going ~ 50 fps on these same higher-end cards (which all cost less than 400 dollars back then...)
Later it would look much more CPU limited as people pursued higher framerates with next-gen GPUs but that's because it was very very single-threaded.