coolbeans said: I don't follow the assumption of OW2 releasing before Clockwork Revolution tbh. We've actually seen a scripted in-game/gameplay trailer of Clockwork whereas the CGI OW2 trailer literally made jokes about unfinished assets or whether we'd actually see x creature. |
Largely based on speculation because of this Linkedin profile.
According to this, The Outer Worlds 2 entered development a month before The Outer Worlds 1 even released.
- InXile said that Clockwork Revolution was in "early development" and what they've shown is "pre-alpha stage".
- Obsidian are extremely efficient, whilst InXile is unproven with AAA.
- The Outer Worlds 2 is a sequel versus Clockwork Revolution being a new IP, thus it will largely build off what already exists.
- The Outer Worlds 2 team is largely the same team from The Outer Worlds 1 whilst InXile had to do some staffing up.
- InXile is going from AA to AAA, Isometric RPG to FPS RPG, while Obsidian is sticking to the exact same thing.
- I speculate that Clockwork will be the bigger title in manners such as complexity, in part due to all the time travel stuff which I think will be complex to develop and make it a really deep RPG.
- Fargo said that Clockwork Revolution was in "the infancy of pre-production" back in September 2020. The Outer Worlds 2 entered "development" as of September 2019. Obviously pre-production but I think that being said, The Outer Worlds 2 probably entered production in 2020 so it may be a little ahead of Clockwork Revolution.
- Clockwork Revolution team is likely larger than The Outer Worlds 2 team.
It may be a close call but I think The Outer Worlds 2 is definitely before Clockwork Revolution.
Their trailer was largely a troll but I'm sure Microsoft could have got them to show something more concrete if they really wanted to.
The Outer Worlds 2 probably has a year head start on Clockwork Revolution if that Linkedin is anything to go by.
Last edited by Ryuu96 - on 13 June 2023