By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Postal 4 devs of all devs going off. Why don't the devs of Balan go off on Twitter trying to tell people how to make a functional platformer game? Hey, maybe the Ride to Hell devs can educate us on good writing in games and combat/shooting mechanics? Did you see where the developers of Quiet Man made a video on sound design?



Bite my shiny metal cockpit!