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DeepL Translated.

Phil Spencer: The relationship with Japanese manufacturers that Sarah Bond is developing is extremely important to us. We have very good relationships with the manufacturers we have announced, but there are still some that we would like to do better, but not enough. Overall, I think our relationships with Japanese manufacturers are improving.

I have a lot of friends at Square Enix, but I think we can evolve that relationship further, and we will continue to work hard because there are a lot of Xbox users who want Square Enix titles.

In fact, four years ago, Atlas had nothing like the relationship it has today. This time, they were able to present not only "Persona" but also new works like "Metaphor: Refantaggio". I believe that we can do something similar with Square Enix.

--Even after our interview at TGS last year, the number of Xbox users in Japan continues to increase. What are your thoughts on this point?

Phil Spencer: It's a lovely situation. More importantly, we need to increase support for game developers in Japan. We will create an environment where Japanese creators can more easily make Xbox games. We will sell them on the global Microsoft Store. We will also bring first-time Japanese titles such as Capcom's "Kunitsu-Gami: Path of the Goddess" to the Xbox. Last year at TGS, Sara Bond and I went to Japan to communicate with various manufacturers, and we will definitely go again this year to make them understand the importance of the Japanese market to us.

Can we expect any new announcements at the Tokyo Game Show?

Phil Spencer: We have not yet decided what we will announce at TGS. We hope to go, and if we do, we hope to announce new games that the Japanese gaming community will enjoy.

【インタビュー】Microsoft Gaming CEO フィル・スペンサー氏インタビュー - GAME Watch (impress.co.jp)