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On Game Pass Profitability.

"Back in the olden days when we just did games on console and everytime we shipped a console we pretended that Sony and Nintendo didn't exist, so anytime you looked at a game you said hey you're not shipping this game on the full console base, you're excluding two thirds of the market, we're going to ship Halo 2 and we're not shipping it on Nintendo or Sony, nobody ever asked me "hey, how does the PNL for this game work when you're not selling it everywhere you can sell it"

"But now with Game Pass, people kinda get stuck and they say hey wait a minute, you're not selling every copy you can sell, how can you afford to do those games."

"The math is very similar, for us what you do on old school consoles, you said how many consoles are you going to sell cause Halo 2 launches, how long will those players stay on the platform and how many games will they buy and does that make it more cost effective to keep the game exclusive to your platform, lets be clear, we could have sold Halo 2 on PlayStation and Nintendo's platform and we could have sold a couple"

"We're going to make money on Starfield, we're going to grow Game Pass and Xbox will be a better platform on PC and console, for us it's about expanding our platform reach, and important games like Starfield will be catalysts for Game Pass growth but anytime you're growing the platform there is always a trade-off with games, we are not a 3rd party publisher"

Phil must get sick of the Game Pass profitable question.

Booty basically says ask the developers and they'll say they like having the community right at the start, Lol.

Last edited by Ryuu96 - on 12 June 2023