zeldaring said:
I'm not saying graphics don't matter i'm saying there is plenty of room for beautiful graphics to run at 60fps on current hardware. clearly current gen can't offer great RT with out a huge sacrifice thats just not worth it imo. I can see graphics getting much better in the future with AI helping develop games with PS6 but as of now with current gen consoles and how small the jump is 2 years they should mainly focus on gameplay. You can check hundreds of polls online comparing graphics vs 60fps and 60fps is winning all the time by a huge margin. |
But not enough hardware performance for dynamic and good looking graphics to run at 60fps.
Current Gen *can* offer Ray Tracing at 60fps, the games already exist, it will just require smart usage of it, but we need a Pro console to really start leveraging global illumination RT.
I mean we haven't seen games start to use Photon mapping yet for example... But we did see games start to use Path Tracing on 6th gen consoles. (Although only used a single light bounce.) - So Ray Tracing has been around for decades on consoles.

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