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zeldaring said:
Pemalite said:

Majority of Switch games aren't 60fps.

So clearly 60fps isn't important considering how "gangbusters" the sales have been with Switch.

Thats not my point even though many of top selling switch games are 60fps. My point is if switch games can sell that much games with 7th gen graphics, along with GTAV. clearly graphics don't matter as much and they already look amazing on ps5 so why not just focus on gameplay instead pushing graphics were it makes the game buggy with bad performance. Targeting 60fps locked will minimize that problem instead of targeting the highest end graphics. 

You referenced the Switch's success and lack of visual fidelity as a non-issue.

I referenced the Switch's success and lack of high frame rates as a non-issue.

I am -literally- using the same logic as you are. - So don't go changing the goal post now just because I turned your logic back around onto you.

Clearly the Switch is the example where graphics and framerates don't matter... Many Switch games aren't even breaking ground on gameplay mechanics. - Mario Kart 8 is a port of the last-gen WiiU variant which is the Switch's best seller for instance.

The Playstation 5's visuals are more refined than the Playstation 4. Absolutely. - But anyone who has a clue can see where shortcuts are taken, we aren't at photo-realistic levels yet, there is so much more than can be improved.

And clearly the Playstation 5+Xbox Series X+PC are showing the example where framerates and visuals absolutely do matter, otherwise, why upgrade from last gen? It's not like they are missing out on many games. - And collectively they are a bigger market than Switch.




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