Leynos said:
Let's try and get 60FPS standard on consoles first lol like 6th gen consoles did |
6th gen had most games at 30fps.
Some of the biggest sellers, San-Andreas, Grand Theft Auto 3 were 30fps for instance... Even the more powerful Xbox had big hitters like Halo, Fable, Morrowind, Half Life, Doom and more all run at 30fps.
You will never get a standard 60 FPS on consoles because the hardware is fixed, even the SNES had a plethora of games run at 24fps/30fps. Some even less... But still had a few 60fps titles.
Console hardware is static, developers need to keep improving visuals, so they cutback on resolution and/or framerate.
Point I was making is the fervor for 60fps, when in prior generations it was never super important to console gamers, it was often downplayed as a guaranteed feature on PC.
--::{PC Gaming Master Race}::--