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zeldaring said:
Pemalite said:

The issue is the PS5 itself. - As it's only using mid-range AMD GPU hardware.
AMD's high-end stuff is notorious for poor-RT capabilities, mid-range hardware is even worst.

So when your first impression of Ray Tracing is a poor one, then of course their view is not going to be great.

Ray Traced global illumination can look absolutely incredible. - It looks next-gen on PC compared to the PS5. - If there is one example of a need of a Playstation 5 "Pro" console, it would be because of Ray Tracing, console gamers are simply missing out and they don't even know it.

That's nice and all but i'm not going back to 30fps for ray tracing no matter how nice it looks. Even if PS5 pro is a Rya tracing beast unless it can be done ay 60fps i'll pass.

Tried gaming at 120fps yet?




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