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DonFerrari said:

It will be interesting to see the comparison for Ratchet and Clank and the performance if run without SSD, will the transitions tank?

Impossible for them not to - assuming each transition loads about 4 GB of graphics and other game assets into the RAM (might be a lowball) and that there are no other CPU or databus bottlenecks, that'd still be over half a minute even in the fastest HDDs.

Unless you pre-load most of the game assets directly into the RAM, that is, which I suppose you could do with enough capacity (> 32 GB main) and a powerful enough CPU to fetch it correctly.