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pikashoe said:

I'm not even sure what you're on about anymore. Once you get to hyrule you can just go wherever your not forced to go anywhere or do anything (unless you want something specific like unlocking sections of the map) although it is recommended to follow some main quests early on for the glider and sky towers for easier traversal. You can get down the chasm under the castle if you want its not that hard. What unskippable sequence? 

I don't really understand why you are going out of your way to not enjoy the game. It seems like every choice you make is to make your own experience worse and then complain about it? You just seem to be wasting your own time for no real reason. I'm reading your comments and just laughing everytime because they are so bizarre. 

That's what you read into it. I enjoy exploration and experimenting, hence trying to fly down into the chasm and using the wing to fly back to lookout town. And yes you have to follow the quests initially to get the paraglider at least (which doesn't work to get into the chasm or maybe just because I tried too early, I dunno, guess I'll follow the quest to see what it takes to get into a chasm)

I don't want to be in a situation again where I don't run into the Korok dude until 80h in lol.

You asked me if I finished the tutorial yet and I replied with where I are in the game. Yet you just see more complaining? If I didn't enjoy experimenting I would not be playing it anymore. Certainly not playing it for the combat. And yes after I died, the whole tower sequence started from scratch, continue back at the bottom before activating the tower without any option to skip the cut scenes. I'm just telling it as I experience it.

Ultrahand is a great mechanic, although a bit clunky and limited in its use. Fuse is ok, feels a bit cheap so far, basically cooking applied to weapons. Recall is useful, Ascend feels like a cheat, the weakest of the bunch. So I focus mostly on Ultra hand and am eager to explore new parts. Not so eager to explore Hyrule again, been there, done that. The mystery of what's beyond that hill is already gone, with it the incentive to climb every peak to look out over the land.

It's a mixed bag, more Zelda great. More Zelda on the same map, not great. New abilities great, same weapon durability not great.